So in your case changing the Scalar value of on the spots to W for the exhibition spaces immediately makes things look a bit more realistic with more balance in light and shadow. Just uploading it to dropbox and will share the link as soon as the upload is done, hope that works for you? Thanks a lot already! Straight off, I would always recommend that you change the light scale from the default scalar to Watts, which allow you to balance your lighting using real world values. Thanks for that! Also when I change lighting the colors are still washed out and non realistic…. The current status is attached, its a low resolution Redner but you can see already that there are some settings missing. Maybe someone has some tips and tricks for a beginner? Already checked a few tutorials and websites, but I have the feeling my scene is quite complicated since there are a lot of windows with daylight and dark corners at the same time.
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